During a week off from work, I set some time aside to work on a prototype of my own. Inspired by a Japanese comic and show, I wanted to create a prototype where you could stop time with a simple button press.
I used Unity to create the mechanic and focused on game feel, using music, audio effects and camera effects to enhance the feeling of being in 'stopped time'. The level I created is barely a level, but just creating the mechanic itself was fun to do. |