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February 09th, 2019

9/2/2019

1 Comment

 
This week was all about expanding spells. The spell menu during battle scenes is now dynamic: rather than holding one spell of each category it can now hold multiple spells.

I had to work through a bit of illness, but I still managed to create a few spell effects and animations.

There's nothing extra to show you this time, so there's no "read more" option for this post.
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1 Comment
Southwest Terror Fest link
16/9/2023 03:06:17

Thankks for sharing this

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    This is a development blog for my own game project, "Viola".

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  • Home
  • Portfolio
    • Angela's Wedding Disaster
    • Angela's High School Reunion
    • Angela's Fashion Fever
    • Viola
    • Press Q To Stop Time
    • SECRET
  • Blog
  • About
  • Contact
  • Presskit